
Package: Added new QoS APIs for specific Relay and Multiplay QoS servers searching and result.

XR: Improved GLES3 multiview rendering performance. Serialization: Improved performance of restoring managed objects during a domain reload. Serialization: Improved performance of restoring managed objects during a domain reload (again!). Multiplayer: Added Netcode for GameObjects 1.4.0. Graphics: Reduced the time the render thread spends on Profiler.FlushRenderCounters. Workarounds are to ignore the error or reload the project.Īnimation: Reduced the number of GC allocations when calling Animator.GetParameter(int index) and generally made it faster.Įditor: Animation Events are now organized into sub-menus in the inspector. XR SRP: Performance degradation when comparing Android Quest 2 builds across 2020.xįirst Person Template: A loading error is displayed in console when the Editor loads the project for the first time. Metal: Rendering freezes when the orientation is changed GI: If a user is experience lighting coruption they may be required to reimport due to a fix to which correctly fixes a Uv unwrapping issue (1330830). (See Long Term Support) The 2020.3 LTS stream will remain available for installation on the Unity Hub until August 2023.ĭirectX12: Editor freezes when saving prefab changes in Play Mode if “VSync” is enabled Please consider upgrading to a more recent LTS.

